2012年11月30日星期五
2012年11月25日星期日
Research Paper(draft)_Bei Ouyang
Research questions:
A significant
problem associated with the increasing number of international student is that
many Chinese students can’t integrate themselves into the local life because of
culture shock.
I am fascinated by the current massive study abroad, and
how it affects the way we behave and interact. Also, the associated questions:
“how can we achieve empathy about a specific group of Chinese international
students by presenting their experience of culture shock through multi-media
narrative installation”? My project works on the experience of Chinese
international immigration begging to be understood. Also, it focuses on general
people who do not understand Chinese international students' culture shock.
Participatory
design for me is an active and genuine way to communicate with this
rapidly changing society. Through participation projects, platforms for social
interaction can be established. The giving and receiving between audience and
designer becomes an ongoing conversation in order to achieve mutual understanding.
Research design:
Research method: participatory design
Due
to advanced technology such as the social media and digital devices, people are
no longer passive recipient of information but able to actively interact with
the design work. In other words, audiences play the role of participant rather
than just being viewers.
Participatory
design seems to foster the creation of an empathic relationship between people
and object. ‘Participation can mean having a piece of something in common with
others--- sharing the cake; or doing something in common with others--- playing
in a game of football. In the first sense ‘design participation’ must imply
sharing the design as a product, in all likelihood the artefact or arrangement
which the design posits.’ (Stringer cited in Cross1972: 26)
Strange
as it may seem, the majority of audiences contribute to participatory projects
just for fun. In his seminal book Sur les
traces des révolutionnaires de 1789 (Chinese version <追踪1789法国大革命>), scholar Cedric Grimoult (2003)
demonstrated and practiced participatory project. Actually, it is not only a
history book, but also a Table-top Role Playing Game (RPG). The book invites
every reader to participate in it as an influential revolutionary force. In
other words, the general public engages in this project because people enjoy
the community and creative fulfillment they provide. Nevertheless, compared
to other RPG, readers can experience this period of history; you
can choose the role of French revolution whoever you want to play in this game.
Readers, however, can't change the result like <The Monopoly>. In
this case, the author expected that readers could aware that it is easy to
remember the boring history because they have personally experienced the
stories.
Another example
to illustrate the participatory design could be the ‘Green Pedestrian Crossing’
(see image 1-3 in appendices). The China Environmental Protection Foundation
wanted to encourage people to walk more and drive less. It used a busy
pedestrian crossing where both pedestrians and drivers meet. A giant canvas of
a large leafless tree covered the crossing. Sponges and cushions soaked in green,
environmentally friendly paint were placed on both sides of the road. As people
walked across and stepped onto the sponges, they left green footprints. Each
green footprint added to the canvas like leaves growing on a bare tree, which conveyed
the message that walking can help creating a greener environment.
In
addition, Johannesburg’s project of International Organization for Migration (see
image 4-7 in appendices) at the design agency Tbwa\hunt\lascaris provides us another
example. This project involved people as part of an outdoor advertising. It
created a tunnel with false walls that precisely matched with the real walls
behind them, so that when people walked through the tunnel, they appeared disappeared.
The purpose of this outdoor advertising is to against human trafficking. It
targeted the most vulnerable group like children at school or people living in the
streets of townships and impoverished urban slums. This project was a hot topic
and received widespread attention from hundreds of blogs and the national
papers within just a few days.
Data collection:
International
students come to a new environment that is different from their home countries
may experience culture shock. Indeed, this experience is quite common. It,
however, may take us by surprise to the extent of the change and the effects,
especially for Chinese international students.
Culture shock
is influenced by two factors: ‘culture surprise’ (Aish 2012) and ‘culture
shock’. Some of the elements contribute to culture surprise. At ground level,
experiencing different climates, foods, languages and dresses belong to culture
surprise. That is to say, the extent of the changes and effects associated with
the differences may surprise people. At a deeper level, people encounter
different social roles, rules of behaviors and values, which may also cause
culture shock. Put it simply, culture surprise is one source of culture shock.
Our
experience of culture shock can be illustrated by a model known as the ‘W’
curve (see image 8 in appendices). This model averagely divided into a few stages, but it is not designed to be precise in it. This
People may stay in certain stage for a longer or shorter time than in other
stages. There could be some back-and-forth between certain stages and move
forward until real progress is made. The overall process can be fast or slow. Many
people have reported that this model has reflected of their experience of living
abroad to a larger or less extent. Therefore, it is a good and useful model to
analyzing people’s experience. For the purpose of analysis, the process can be
broken down into five stages: (1) the honeymoon stage, (2) the disintegration
stage, (3) the re-integration stage, (4) the autonomy stage, and (5) the
independence stage.
I have divided my
research into two parts. In the first part, I will search for visual works and
installations relating to my chosen topic: participatory design. In parallel, some
practical experiments to represent sub-projects have been planned with the aim of
supporting the main project. My intention is to create an architecture of
information to re-define the culture shock beyond difference in cultures and
construct my own culture shock model.
The
major part of my research will involve data collection. The primary data
collection method is interviewing international students by adopting
face-to-face interviews and questionnaires. The respondents will be chosen to
represent a variety of countries, ages, and time they have been in the UK. The
research will track their emotional changes at each of the five stages of
culture shock and find the differences between European and Asian students. If
it is possible, I will ask for help from the international student office.
To conclude, in
the area of contemporary design, designer must not only provide alternative
ways of participating, but also cultivate critical perspective that ensures the
possibility of individual and collective engagement. Hence, it is intriguing to
explore platforms for social interaction by human experience in design. These
essays are followed by interviews with leading designers in the field, and
practicums that reveal pragmatic applications of participatory ideas and
expanded resources for developing my project. Generally, my plan is to design an
interactive from of research, and then analyze and discuss collected data with
the aim of creating new stories and new technologies. In short, these ideas discussed
in this paper do not only provide a frame for my current plans, but also
encourage me to move on to a new stage.
Bibliography
Armstrong, H. and Stojmirovic, Z. (2011) Participate: Designing With User – Generated
Content New York: Princeton Architectural Press
Cross, N (1972) Design
Participation London, UK: Academy Editions
Ekstrom, A. Julich, S. Lundgren, F. and Wisselgren, P.
(2011) History of Participatory Media:
Politics and Publics, 1750-2000 New York: Routledge
Frieling, R. Groys, B. Atkins, R. and Manovich, L. (2008)
The Art of Participation 1950 to now
London: Thames & Hudson
Grimoult, C (2003)
Sur les traces des révolutionnaires de 1789 Pairs: Brea
Aish, F who is the course leader of presessional English
course at University of the Arts London, interview by the authors, 2012
Appendices
Image 1-3

Adalid, A. (2012) Environmental
Campaign | Green Pedestrian Crossing: 1-3. 4th September 2012 8,43 pm, available
from < http://www.iamaileen.com/2012/09/
green-pedestrian-crossing-environment-awareness-campaign.html
> [19th November 2012]

DDB China Group (2011) Green Pedestrain Crossing- More Walking, Less Driving available from < http://ddbchina.com/en/index.html >[19th November 2012]
DDB China Group (2011) Green Pedestrain Crossing- More Walking, Less Driving available from < http://ddbchina.com/en/index.html >[19th November 2012]
Image 4-7
Tbwa\hunt\lascaris,
Johannesburg (2010) "ALEXANDRA
TOWNSHIP" Outdoor Advert for Anti-human Trafficking by Tbwa\hunt\lascaris,
Johannesburg available from< http://www.coloribus.com/adsarchive/outdoor/anti-human-trafficking
-alexandra-township-15368355/ > [19th November 2012]
Image 8
Image 8
Barker. M, (1990) Orientated for Success: Australian International Development Assistance Bur
2012年11月18日星期日
2012年11月15日星期四
Tutorial ( with Clive)_13 Nov
Questions from Clive:
He thought that all culture shock are positive. (But I don't think so. I believe that culture shock has negative parts to some extent.) Taking 10 examples to show that culture shock is negative. Assuming that you are in your hometown, can these things happen?

To be honest, this is a question here! This picture is one of the models which can illustrate the process of culture shock on the website. And this
model is not designed to be precise. An individual may stay in one or another
phase disproportionately or move into one and return until real progress is
made. The overall process can be faster or slower. Many people have reported
that this model has reflected something of their experience. It is therefore a
good reference point and a useful way to share experiences and realise others
are experiencing the same feelings.
I think I have to get more data to proof or draw our own 'W' curve.
Who do you need to raise the awareness of? (Sheena also mentioned this question.) Why do they need their awareness raised? If raised in what ways can they act upon it?
Before my answer could be that general people who don't know Chinese oversea students' culture shock. But why...I am not sure...If I say 'because I realise that this is a problem for Chinese international students. I hope I can help them. However I can't do anything to solve it. So raise the awareness (of tutors, university, non-international students, European students whoever...) could be the only way I can do. Help other know us and help us to know ourselves more clearly in culture shock. (It doesn't mean that my work will show some negative aspects of culture shock.) ' is this the answer?
I need more time to think about that.
Continue to interview people and collect more data to analyse the tendence of culture shock (of Chinese oversea students).
methods of analysing data à sort, timeline ---- from Clive
Suggestions from Clive:
1/. To gather more data/information/knowledge.
2/. To work out who to gather it from.
3/. To produce an interface* which produces a realisation in 2/. that leads them to give you 1/
Once that is done and you've processed the information:
4/. You need to work out your target audience - who you need to communicate with.
5/. What is it that this group needs to understand - what you will communicate.
6/. An efficient way to get 4/. to realise 5/.
Think: 'Chinese curse' à 'May you live in interesting times'
It is interesting that all Chinese students in my class never heard that when I mentioned it (in English). But almost European oversea students know!! It is strange thing that a little bird tell me the oft-quoted Chinese curse, 'May you live in interesting times', does not exist in China itself. Anyway, I will research its source and get the answer...
2012年11月12日星期一
2012年11月10日星期六
Sur les traces des révolutionnaires de 1789 by Cedric Grimoult
Paperback
Publisher: Bréal (6 Oct 2003)
Language: French
ISBN-10: 2749502497
ISBN-13: 978-2749502496
Product
Dimensions: 21.2 x 12 x 1.2 cm
I read the its Chinese version <追踪1789法国大革命>. (I can't find its English translation<Over the traces of the French revolution 1789>!!! )
It is not only the history book but also the Table-top Role Playing Game. It invites every reader to participate in it as an influential revolutionary. Compared to other RPG, you can experience this period of history, you can choose the role of French revolution whatever you want to act in this game. You, however, can't change the result like <The Monopoly> . What's more, it is easy to remember the history because you have personally experienced yourself.
It is not only the history book but also the Table-top Role Playing Game. It invites every reader to participate in it as an influential revolutionary. Compared to other RPG, you can experience this period of history, you can choose the role of French revolution whatever you want to act in this game. You, however, can't change the result like <The Monopoly> . What's more, it is easy to remember the history because you have personally experienced yourself.
2012年11月9日星期五
Research Paper Abstract_bei
Research
question:
How can
participatory design raise awareness?
Introduction:
I am fascinated
by the current massive global migration, and how it affects the way we behave
and interact. My project works on the experience of Chinese international
immigration begging to be understood. Also, it focuses on general people who do
not understand Chinese international students' culture shock. Participatory design for
me is an active and genuine way or challenge to understand this rapidly
changing society. It is a unique and exciting medium that takes the new form of story telling into a universal and persuasive format to a large audience.
Purpose:
Through
participation projects, establishing platforms for social interaction. The give
and take between audience and designer becomes an ongoing conversation in order
to raise awareness.
Outline:
1\ To research
what is culture shock.
• Background:
why
am I interested in 'culture shock'?
• Define Culture Shock
Two concepts
à
Culture surprise and Culture Shock
Surface level aspects & Deeper aspects
Surface level aspects & Deeper aspects
• Is
Culture Shock the positive or negative?
2\ To interview
Chinese international students how culture shock affect their life.
• Is
it especially hard on the students from China/Japan/Asia?
• Do
the European students suffer culture shock to the same degree?
• How
can they identity the stage they are in?
(To draw our own 'W' curve.)
(To draw our own 'W' curve.)
3\ To
interview general people how they think about culture shock.
4\ To research
what is the participatory design.
• Why is participatory
design the best method in my project?
5\ To research
the difference between 'participation' and 'participatory design'.
6\ To analyse
the examples of participatory design work how they raise awareness.
Keywords-
Chinese international immigration, culture shock, culture surprise, the
definition of participatory design, design participation, audience, raise
awareness, active empathy
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